I can somewhat understand Zugg's reluctance considering his financial motives but I don't know about everyone else, it just appears to me that no one is interested. I'll be glad to have someone to work with finally. I have a bit too much information for a forum post so PM me some way I can get in contact with you and I'll fill you in on what I know and where I stand.
I haven't played much with the mesh files, nor the map or cell files (client_cell_1.dat is for Shadows of Angmar and client_cell_2.dat for Mines of Moria, I believe. Quest data and language specific sound files can be found in the client_local_English.dat or whatever language file you have. They're using Havok 5.5.0 for animation and Bink for video compression. Others such as the highres textures appear to be zlib compressed. Some files are simple to extract, such as sound files which are just plain old WAV and OGGs. Hopefully this raises some interesting discussion and this format can finally be unlocked. I would make use of the FileCutter, but it seems to have trouble running on Vista 64. If this will be of help to someone, let me know and I will see if I can upload it. The next smallest file I can find is client_cell_2.dat which compresses to 44mb.
#Lord of the rings online high res full
The full game client with all it's data files is available as a free download, but again, as mentioned, there are few people willing to do this just to reverse a file format. dat file is some 22mb when extracted, but it seems to compress down to 913kb, so as stated by Mr.Mouse it looks as though it's either a dummy file or full of padding. dat file I can find for LOTRO is client_map_1.dat (which I'm assuming contains some map data).
dat file format, but nobody appears to have released an extractor for that either. dat file format.Īs discussed it seems similar to the D&D (DDO). While I hate to drag up dead topics, this doesn't appear to have ever been resolved, and I am still hoping that someone can shed some light on the LOTRO.